End of semester update

[General] (12.22.06, 12:45 pm)

Fall 06 is finished. I have a paper on simulation in games that is in, and I will post it after I clean it up a little. I have started work on a big Povray project, which will be a lot of fun to work on. Next semester will involve more work on the Obelisk engine, which I am slowly extracting from its infancy. There are two papers in the making that will be completed then, a paper on quests in Charbitat, and a detailed paper on how the AI side of Charbitat works. I should have more research posts then, as it is my hope to get some paper summaries in, which will be useful for general use as well.

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