icosilune

Bibliography

Readings: with 'social simulation'

  1. Wright, Will: The Sims (and sequels, expansion packs) [[posted]] (specials, digital media, ai, games, simulation, social simulation)
  2. Stern, Andrew: Dogz, Catz, Babyz (digital media, ai, games, simulation, social simulation, specials)
  3. Sun, Ron: Cognition and Multi-Agent Interaction: From Cognitive Modelling to Social Simulation [[posted]] (specials, ai, simulation, social simulation)

    This is about cognitive modeling and simulation, and reviews some technology that has been used in current work. This is relevant for directing work, but also for seeing where embedded value systems permeate current AI and cognition research.

  4. Epstein, Joshua: Generative Social Science: Studies in Agent-Based Computational Modelling [[posted]] (ai, simulation, social simulation, specials)
  5. Epstein, Joshua and Axtell, Robert: Growing Artificial Societies: Social Science from the Bottom Up [[posted]] (specials, ai, simulation, social simulation)

    Discusses a simulation-based approach to social science. The approach is flawed because of its failure to consider the consequences of the simulated model.

  6. Bates, Joseph et al: Oz Group, CMU (digital media, ai, simulation, social simulation)
  7. Miller, John and Page, Scott: Complex Adaptive Systems: An Introduction to Computational Models of Social Life (ai, simulation, social simulation, emergence)
  8. Electronic Arts: The Sims 3 [[posted]] (ai, games, simulation, social simulation)
  9. Gluck, Kevin A. and Pew, Richard W.: Modelling Human Behavior with Integrated Cognitive Architectures: Comparison, Evaluation (ai, simulation, social simulation)
  10. Mateas, Michael and Stern, Andrew: Facade [[posted]] (specials, digital media, ai, art, games, social simulation)
  11. Crawford, Chris: Storytron [[posted]] (source) (digital media, narrative, ai, social simulation, specials)
  12. Ortony, A.; Clore, Gerald; Collins, Allan: The Cognitive Structure of Emotion [[posted]] (social simulation, ai, specials)
  13. Oatley, Keith and Johnson-Laird, P.N.: The cognitive theory of emotions (ai, social simulation)
  14. Nintendo: Animal Crossing (digital media, games, social simulation, specials)
  15. Jenkins, Henry and Weise, Matthew et al: Revolution! (Neverwinter Nights mod) (source, source) (digital media, social simulation, games, specials)
  16. Foner, Lenny: What's an Agent, Anyway? [[posted]] (digital media, art, social simulation, specials)
Total readings: 16, annotated: 9. [56.3%]